| Player | Characters |
|---|---|
| Mike | None Mentioned |
| Corky | None Mentioned |
| Eric | Justin Force, Sidnaceous |
| Dave | Ursula, Chiun, Oolst |
| Tom | Ferraud |
| NPC's | Jurgen Prochnow, Wolfgang Prochnow, Byakhee, Akimbutte |
In all cases, we recounted the current state of affairs and who is where. Here are the high points.
These folks are 1 year behind the evil group. This group got the bulk of the play. They landed on an island to think about things and plan an attack/infiltration of the mountain island. While on the beach, they were attacked by local savages and knocked out with sleeping poison blow gun darts. They were taken back to a village where after a long time of sitting in a hut under guard, a man dressed in White Ninja robes came in and took Chuin out. After a little, he came back and there was a deal struck to assist you getting in to the island. A man who looked exactly like Jurgen Prochnow who had a Submarine would get you in. His name was Wolfgang. After throwing about different plans, Wolfgang was sent to get Oolst's axe back. The leader of the tribe shared much info on the island. His name was Akimbutte (just for you Eric). He showed some pictures of the people who live in the dome and they looked like the Cthulu figures I have recently purchased. He also said that the creatures were mostly trapped in there and some of them had managed to escape (and some could come and go as they pleased - but only the small ones). He also said that time elapses much quicker in the dome. You went on the boat and got in to the island, which you discovered crossed planar boundaries because Wolfgang could not just sail through that land like other land to wherever he wanted. You made your way through a reasonable facsimile of San Francisco which was very windy and hot (as in volcanic). After a brief stop at a bar to use the restroom, you continued on. You made it through town and crossed the Golden Gate bridge on your way to the mountain. It got very hot and most of you got tired. You rested and some people got older already. You found slimy tracks on your path and eventually made your way to the bridge across the water gap to the mountain path up hill. When you finally did get over, you found a sign that said "Welcome to Alcatraz", whatever that means.
So, as Eric observed, The Evil guys know what they want to bring out but not where they are or how to find them, the Good guys know who the evil guys want to resurrect and where they're from but not how to stop them and the greedy guys know where they are but haven't a clue who they are and what they're running in to. Kind of ties up rather neatly if you ask me.
This page and its contents are presented solely for the purpose of the RPG game events conducted by a private group. Any references to people or places is explicitly within the context of these RPG games and has no connection to any other similarly named source.
Bob Senkewicz / Howell, New Jersey / senk@optonline.net